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The Best of ME3 MP: a Guide to Guides


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#1
CBGB

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As a relatively new arrival to multiplayer, I'm impressed with the useful info on the Forums. But much of it is scattered - a flood of it at launch, smaller waves after DLC's, spots here and there now.

So I've compiled it here, in the hope that it will be as useful to other players as each piece has been to me.


GAME MECHANICS

GodlessPaladin's Extensive Guide with information on powers, weapons, and enemies.
Not updated, but still hugely useful.

Consumables Spreadsheet

Enemy Spawn Values Spreadsheet
Enemies spawn, replacing 8 active targets, until a certain 'budget' for each wave is exhausted.

More info on that process, plus Excellent Maps from Lynx, here.

Spreadsheet on Weapon Choices

Shield Gate Mechanics
The 'shield gate' reduces the chance of a one-shot kill on a shielded enemy by reducing the damage that penetrates any active shield. It applies to Sniper Rifles (except the Harpoon gun; also applies to the N7 Crusader shotgun), and has varying strengths according to difficulty. Note that a recent patch reduced the effect on Gold.

List of Biotic and Tech Combos

Formulae for Combos
Note that while two rank 6 powers produce a bigger boom than a rank 5 + 6, it's not a huge difference.


BUGS AND TECH SOLUTIONS
Bkthree's extensive list of known bugs is not updated.
Sunspot's list is shorter, but also easier to digest and more recent.

Build Bugs
Reposted in the build section, below. As far as I know, these bugs remain:
  • Shockwave Rank 4 Radius is bugged. Don't select it, as it can lock powers during play.
  • Electric Slash Rank 4 Detonate is bugged. Don't choose it.
  • Snap Freeze Rank 6 Tech Combo is bugged.
  • Shadow Strike is bugged against Atlases. Still a great ability.
Sword Mastery Rank 6 was bugged but has been fixed in a patch. Go smack things.

Weapon Bugs
Mods that add weight generally don't do so for non-DLC weapons. See this thread for details,
http://social.biowar...ndex/14927834/1
and this one for a suggestion on how to confirm the effects for your character:
http://social.biowar.../index/15553764

Galaxy at War Map not Loading?
If you are experiencing this problem visit this page:
http://social.biowar...me3_persona.php
It will tell you if you have the needed Mass Effect persona that is used
by Galaxy at War. If you don't a button will display that you can click
to create the persona.
If you have recently changed your password try these steps:
1. Sync your ME3 profiles => http://social.biowar.../?action=detect
2. Enter your password on the GaW page => http://social.biowar.../galaxy_at_war/
(Original thread here:)
http://social.biowar.../index/9832160/

Can't get online?
First, check the Forum here for any info, or the Origin Twitter page. The trouble is often at their end.

Before attempting any of these, peek at the threads suggesting them (links at the end of each), and use your best judgment as to what may help. I've found these more useful than EA's usual reinstall routine.

1) Go here C:\\Windows\\System32\\drivers\\etc
open the host file with text opener then delete all entries ending with
ea.com and save the file
http://forum.ea.com/...15/8239036.page
http://social.biowar...index/9708768/1

2) Apparently from an EA employee
1. Please press Windows-button (the one between Alt and Ctrl) + R, a window should pop up.
2. Now, type: "services.msc" (without the ") then press enter.
3. In the list of services, scroll down to "UPnP Device Host", click it and press "Stop service".
4. Next, do the same thing but with the service "SSDP Discovery".
5.Now, exit the window and go to control panel-> Network and
Internet-> Network and Sharing Centre-> Change advanced sharing
settings (to the left)-> Under "network discovery" select to turn off
network discovery.
6. At last save changes and try to connect online.
http://social.biowar...ndex/10030214/6

3) -Open origin and disable cloud storage for Mass Effect 3 and purge the Cloud Data
-Navigate to C:/Users/[YOUR USERNAME]/My Documents/Bioware/Mass Effect 3
-Cut the /Saves/ Folder (To backup your single player progress and profile) and paste it on the Desktop
-Delete the Mass Effect 3 Folder from My Documents/Bioware folder
-Launch Mass Effect 3 ( All required files will be re-written to the My Documents/Bioware/Mass Effect 3 Folder
-Exit the Game then move the /Saves Folder that you pasted to the desktop back into the /My Documents/Bioware/Mass Effect 3 Folder
-Re-enable Cloud Storage( Optional)
-Launch the Game and if/when propmted select to use the local data and delete the Cloud data.
http://social.biowar...ndex/12365960/2

4) 1. Go to C:\\Users[Username]\\Documents\\BioWare\\Mass Effect 3
2. Rename the folder called Save.
3. Open Mass Effect 3 and go to multiplayer.
4. Close the game.
5. Go to C:\\Users[Username]\\Documents\\BioWare\\Mass Effect 3
6. Find the folder that you renamed in step 2 and rename it to Save.
http://social.biowar...dex/12307333/22

In-Game: Can't Use Powers or Weapons
Is there a Volus on your team? Sometimes, if a Volus uses Shield Boost while you perform another action, particularly reloading, your powers can lock.
To fix this, Heavy Melee. Some players say equipping then stowing the Missile Launcher works, too, but I haven't tried it, as Heavy Melee has always worked for me. Dying apparently works, too, but it's uncool.
It's also uncool to kick a Volus from the team. And it brings years of bad luck.

In-Game: Invisible Enemies and Mysterious Damage
No, not cloakers, but entire waves of invisible enemies, doing unseen damage to you. Your teammates may down some of them, but their progress doesn't show on your screen.
Leave and restart the game. This bug doesn't happen often, but it does happen, and that's the only solution I've found.

[b]Stuck While Joining a Friend's Game

If stuck on the loading screen when joining a friend, drop the game (bring up Origin in-game, then select Join again to force you to quit, then go back to the character screen.
You can often join once the game is under way. Have your buddy start, then hop in.

Edited by CBGB, 17 February 2013 - 09:32 PM.


#2
CBGB

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BUILDS

Build Resources

Narida's Build Calculator, of course.

Crimson Vanguard's Character Build Library

Anthill's Enemy Weapon Damage and Build Survivability Calculator
has just gone down this week. Here's hoping it returns.



class KITS and POWERS
Want to know whether or not to spec out of Electric Slash? Is a Flamer-less build viable? Should you choose Shields or Detonate for Drone?
Below, I've listed not the 'best' builds, but rather the best threads debating common choices for each build. That way, you get good info and can choose for yourself.

Human Adept Singularity/ Warp/ Shockwave
The Human Adept and Krogan Adept both have Warp / Shockwave, so the difference is that the Human gains Singularity and a roll, in return for 500 base health/Shields vs 1000 and Barrier.
Drell Adept Reave/ Pull/ Cluster Grenade
The Drell Boss-Buster guide here has good advice:
http://me3multiplaye...pt/drell-adept/
Krogan Shaman Barrier/ Shockwave/ Warp
Tactical advice here:
http://me3multiplaye.../krogan-shaman/
Stardusk's guide, which uses no Shockwave.

N7 Fury Adept Annihiliation Field/Dark Channel/Throw
Himegoto offers another alternative build, a high shield 6/6/6/0/6 melee:
http://social.biowar.../index/14667175
Micah argues a 4th pt in Fitness makes a difference in Gold (see p.3).
http://social.biowar...index/13364228/
Video of Movement Speed over dmg, with a Shotgun:
http://social.biowar...ndex/13394909/1
Here's Sihmm's guide to keeping her alive, aggressively.
http://social.biowar.../index/13410250
Batarian Slasher Warp/Lash/Cluster Grenades
Stardusk runs 6/6/6/3/4:

InvaderOne's is similar, with different grenade choices:
http://www.youtube.com/watch?v=NJ9GOgwWdbM
Asari Adept Stasis/Warp/Throw
Many advocate big guns:
http://social.biowar.../index/14790340
Volus Adept Statis/ Biotic Orbs/ Shield Boost
Lots of different builds for this guy,
http:/social.bioware.com/forum/1/topic/343/index/14600778/1
some put only 3 in SB to get 6 in Fitness, some skip Fitness. Some skip Stasis, or the passive.
Lazy's no-Stasis build:
http://social.biowar.../index/14934401
Good thread recommending 0/6/6/6/6  or 3/6/6/5/6:
http://social.biowar.../index/14782754
'Ex-Cerberus' Human Male Adept  Lash/ Smash/ Singularity
Bhatair's Lash' centered build:
http://social.biowar...ndex/12501491/1
There's disagreement about rank 4 Smash, Biotic or Electric.
http:/social.bioware.com/forum/1/topic/343/index/12317762/1
Asari Justicar Adept Biotic Sphere/ Reave/ Pull
The main choices are about whether to go with DR for BS, or Warp/Dmg, or a mix, and whether to put any points in Pull:
http://social.biowar.../index/13395643
These guides advocates full offense, with Pull 6, to stay mobile:
http://social.biowar...ndex/13098782/1
http://social.biowar...ndex/13611500/1
This covers the pros and cons of each:
http://social.biowar...ndex/11947645/1
Micah, BS mix, 4 pull:
http://social.biowar...ndex/11487029/1
While Micah now runs without Pull, he did great with it on Gold. BS offense, 4 pull:
http://social.biowar...ndex/11767490/1
BS offense, 4 pull:
http://social.biowar.../index/12278119
Astheoceansblue (offense):
http://social.biowar...ndex/11268718/1
Stardusk (defense, for BS)
http://social.biowar.../index/12080839


Human Soldier Adrenaline Rush/Concussive Shot/ Frag Grenade
Most builds use Grenades and skip Concussive Shot; those that keep it use just 3 pts.
Battlefield 3 Soldier Adrenaline Rush/Carnage/Grenades
This Guide goes light on Fitness, to get more in Weapon Dmg:
http:/social.bioware.com/forum/1/topic/343/index/12604438/1
Turian Soldier Marksman/ Concussive Shot/ Proximity Mine
Concussive vs Prox Mine:
http://social.biowar.../index/11746556
Crimson likes 3 in Concussive and using a Falcon, 6/3/5/6/6
http://social.biowar.../index/15484309
Batarian Soldier Ballistic Blades/ Blade Armor/ Inferno Grenade
Stardusk skips Inferno Grenade
http://social.biowar...ndex/11438048/1
Quarian Marksman Marskman/ Tac Scan/ Sabotage
Since Sabotage doesn't synergize with Marksman, people tend to choose one or the other:
http://social.biowar...ndex/15165576/2
Some go go 66066, skipping Sabotage
http://social.biowar.../index/15186624
InvaderOne's variation
http://social.biowar...ndex/15174372/1
Turian Havoc Cryo Blast/ Havoc Strike/ Stimulant Pack
For heavy use of CB:
http://social.biowar...1571/1#15745209
A guide based on minimal CB:
http://social.biowar...ndex/14439943/1
Stardusk doesn't like melee
http://social.biowar...ndex/14511500/1
A similar build, based on melee
http://social.biowar...ndex/14645008/1
N7 Destroyer Devastator Mode/ Missile Launcher / Multi-Frag Grenade
In defense of Hydra Missiles:
http://social.biowar...ndex/14263293/1
Geth Trooper Soldier Hunter Mode/ Flamer/ Fortification
Himegoto has an unsual Flamer-less build that has a half-second shield regen:
http://social.biowar...ndex/14882883/1
Krogan Soldier Carnage/ Fortification/ Inferno Grenade
Stardusk initially finds limited use for Inferno Grenade, so his initial build goes with Carnage:
http://social.biowar...ndex/10465268/1
but here he warms to them, with a weapons-only build, skipping Carnage:
http://social.biowar...ndex/12035432/1
A no-Fortification build, focusing on recharge:
http://social.biowar...ndex/11019731/1
Vorcha Soldier Bloodlust/ Flamer/ Carnage
Without Carnage, you have a Sentinel.
Stardusk skips Flamer (though uses Flamer for the Sentinel) to go Melee/shotgun:
http://social.biowar...ndex/12337259/1


Human Engineer Combat Drone/ Incinerate / Overload
Debate on the Drone and Incinerate:
http://social.biowar...15716782-1.html
Salarian Engineer Energy Drain/ Decoy/ Incinerate
Posted options here:
http://me3multiplaye...arian-engineer/
Geth Engineer  Geth Turret/ Hunter Mode/ Overload
Good guide here:
http://social.biowar.../index/11263677
Stardusk uses a Saber and plays, as usual, a weapons-based approach:
http://social.biowar...ndex/12166702/1
Astheoceanblue runs 5/6/6/6/3 with a Hurricane, or Hornet:
http://social.biowar...ndex/12088293/1
N7 Demolisher Supply Pylon/ Arc Grenades/ Homing Grenades
Two variations from Slim:
http://social.biowar.../index/14682833
Turian Saboteur Engineer Sentry Turret/ Sabotage/ Homing Grenades
There's disagreement about whether Tech Vulnerability in Sabotage enhances the Turret:
http://social.biowar...ndex/15284225/1
http://social.biowar...ndex/15252624/1
In this thread, Jaydubs67 says "I like the rocket. I pretend it's a terrible player I can deploy anywhere I want, with an Avenger and level 3 incinerate."
http://social.biowar.../index/15271471
This short guide advocates 4b/6bbb/6aba/6bab/4b over 6bbb/4b/6abb/6bab/4b
http://social.biowar...ndex/15270437/1
Quarian Female Engineer Turret/ Incinerate/ Cryo Blast
Here's Sihmm on the QFE, and the importance of finding a good match in a weapon:
http://social.biowar.../index/14778471
Good guide here to alternatives.
http:/social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-Multiplayer-Discussion-/Guide-Quarian-Engineers-how-to-fry-Bonanas-10618184-1.html
Vorcha Hunter Engineer Bloodlust/ Incinerate/ Submission Net
Many build skip Incinerate, some skip Submission Net:
http://social.biowar...ndex/15812247/1
See these notes on Sub Net (DoT only, it lands where aimed when trigger is pressed, etc):
http://social.biowar...ndex/13993872/1
Volus Engineer Proximity Mine/ Shield Boost/ Recon Mine
Recon Mine recharges so slowly that many take it for its rank 6 debuff:
http://social.biowar...ndex/14457412/1
Quarian Male Engineer Tac Scan/ Incinerate/ Arc Grenade
Options for 3, 0, and 6 in Tac Scan here:
http://social.biowar...ndex/10618184/1
AstheOceanBlue's 4 in Tac Scan looks good:
http://social.biowar...ndex/12391175/1
Similar to Slim's, though I prefer Ocean's power/dmg choices.
http://social.biowar.../index/14682143

Human Sentinel Tech Armor/ Warp/ Throw
Himegoto focuses his on weapons, 4/6/6/4/6:
http://social.biowar.../index/13713515
Turian Sentinel Tech Armor/ Warp / Overload
Stardusk has different builds for Geth and Reapers:
http://social.biowar...ndex/12213007/1
Vorcha Sentinel Bloodlust/ Flamer/ Cluster Grenades
Stardusk shuns Cluster and has an unsual Flamer build:
http://social.biowar...ndex/12337259/1
Asari Valkyrie Tech Armor/ Annihilation Field/ Warp
AshenEarth  prefers the dmg buffs:
http://social.biowar...ndex/14691037/1
N7 Paladin Energy Drain/ Incinerate/ Snap Freeze
Both Fire Shield and Cryo Shield are viable:
http://social.biowar...ndex/13331123/1
A complete guide to a 6/0/6/6/6 build is here:
http://social.biowar.../index/13243310
and here, advocating run close, ED, shoot, SF, melee, shoot, SF/ED, melee, run, repeat.
http://social.biowar...ndex/13565425/1
And here, Sihmm advocates using him with a Scorpion (see video):
http://social.biowar.../index/13831261
Incinerate is a matter of debate here:
http://social.biowar...ndex/13442020/1
Low-shield, ranged Detonator build (6/6/6/5/3), and tactics in general:
http://social.biowar.../index/14899554
Batarian Sentinel Blade Armor/ Shockwave/ Submission Net
Stardusk skips Blade Armor:
http://www.youtube.com/watch?v=-m-FQNuTTfU
Himegoto's unusual Blade Armor / Shield Regen
http://social.biowar.../index/13428221
Volus Mercenary  Decoy/ Combat Drone/ Shield Boost
Combat Drone Tactics:
http://social.biowar...ndex/15034516/1
Tactics, using stagger:
http://social.biowar...ndex/15388596/1
Good general Volus guide:
http://social.biowar...ndex/14735844/1
Krogan Sentinel Tech Armor/ Incinerate/ Lift Grenades
Most skip Incinerate, so you can carry heavy weapons:
http://social.biowar...ndex/12629819/1
Stardusk skips Lift Grenades, to keep Incinerate:
http://social.biowar...ndex/12012376/1

Human Infiltrator Tac Cloak/ Cryo Blast/ Sticky Grenade
Here's a thread recommending the Shotgun sneak:
http://social.biowar...ndex/11231518/1
Also worth mentioning the Invisible Cryo build and strategy:
http://me3multiplaye...an-infiltrator/
Salarian Infiltrator Tac Cloak/ Proximity Mine/ Energy Drain
AstheOceanBlue's Infiltrator guide:
http://social.biowar...ndex/11763689/1
Quarian Infiltrator Tac Cloak/ Sticky Grenade/ Sabotage
Here's Sihmm's guide on a Javelin with a QFI:
http://social.biowar.../index/13701853
Good guide here, especially on Sabotage:
http:/social.bioware.com/forum/1/topic/343/index/13849074/1
Geth Infiltrator Tac Cloak/ Proximity Mine/ Hunter Mode
Useful guide to options:
http://social.biowar.../index/11276775
As a ranged build
http://social.biowar.../index/11986780
Some use the Falcon
http://social.biowar.../index/11741660
Strong as a melee build, Cloak->mine->melee.
http://social.biowar.../index/14450117
Quarian Male Infiltrator Tac Cloak/ Tac Scan/ Arc Grenade
Many builds like the Reegar with this one; some use the Harrier.
N7: Shadow Tac Cloak/ Electric Slash/ Shadow Strike
Here's an unusual variation with weapons, since her shields are low. 5bb/3/6/6/6:
http://social.biowar...ndex/13261775/1
and another based on the Claymore, using SS to reload:
http://social.biowar...ndex/14008988/1
Older builds skipped rank 6 of Sword when it was bugged; it's now patched.
http://social.biowar...ndex/13279446/1
Micah prefers Damage vs  Duration for TC
http://social.biowar...ndex/13502843/1
More tactics here:
http://social.biowar.../index/15767134
Good guide here, with smart looks at Cloaks and Electric Slash.
http://www.gamefaqs....ct-3/faqs/64805
Turian Ghost Overload/Tac Cloak/ Stim Pack
The Ghost does an AoE melee, to 1-3 targets:
http://social.biowar...ndex/15719270/1
Asari Huntress Tac Cloak/ Dark Channel/ Warp
General guide to Cloak -> Dark Channel -> Shoot --> Warp (Biotic Explosion) -> Shoot
http://social.biowar...15239001-1.html
Drell Assasin Infiltrator Tactical Cloak/ Homing Grenade/ Recon Mine
4/6/6/6/4 here:
http://social.biowar...ndex/15336984/1
or 6 in health
http://social.biowar...ndex/15804260/2


Human Vanguard Charge/ Shockwave/ Nova
Novaguard guide explains much about Nova, offering either Full or Half:
http://social.biowar...index/14019942/
Drell Vanguard Charge/ Pull/ Cluster Grenade
This Platinum build is good for any level, 6/0/6/6/6:
http://social.biowar.../index/13979048
Variation with Shrapnel as the last evolution for Cluster Grenades:
http://social.biowar...ndex/14922800/1
Unusual, Charge-less sniper build:
http://social.biowar.../index/14653197
Asari Vanguard Charge/ Stasis/ Lift Grenade
Melee synergy build:
http://me3multiplaye...asari-vanguard/
This video guide uses Cyclonics and 4 in Fitness.
http://social.biowar...ndex/15193759/1
N7 Slayer Charge/ Biotic Slash/ Phase Disrupter
Video of Charge->PD spam or shoot->Charge again. Playable on-host.
http://social.biowar.../index/13248815
This player now uses 6/6/6/5/3:
http://social.biowar.../index/13219143
General guide:
http://social.biowar...ndex/13261853/1
You get get DR while doing light melee (from bullets, but not melee):
http://social.biowar...ndex/13353055/1
Or if melee is too risky, can do 6/6/6/4/4, as described here:
http://social.biowar...ndex/13327140/1
or  6/3/6/5/6
http://social.biowar...ndex/13302087/1
Batarian Brawler Charge/ Lash/ Blade Armor
Many shun Lash, though this guide likes it, 6/4/6/4/6.
http://social.biowar.../index/14807017
Krogan Battlemaster Vanguard Charge/ Carnage/ Barrier
Most skip Carnage. Stardusk's Kroguard is 6/0/6/6/6, weapon-focused:
http://social.biowar.../index/11325322
In the audio for the above link, he mentions a teammate who runs without Barrier.
Stardusk also has 3/6/6/6/5 (or 3/6/6/5/6? - not 0/6/6/6/6 as in the initial video), but he does so mostly for the challenge, finding a charging kroguard dull.
http://social.biowar...ndex/11653514/1
Volus Protector Vanguard Shield Boost/ Biotic Orbs/ Biotic Charge
This excellent Volus guide advocates Orbs without firing them, for more recharge speed.
http://social.biowar...5844/1#14898976
Some run without Orbs, esepcially w. Cyclonic consumables, like this video w. a Reegar:
http://www.youtube.com/watch?v=3TvhjpH9TMM
You can read the debate here:
http://social.biowar...15333921-1.html
Ex-Cerberus 'Smashguard' Human Male Vanguard Biotic Charge/ Smash/ Lash
Video of using Smash, with various builds:
http://social.biowar...ndex/12481815/1
A verbose look at options:
http://social.biowar...ndex/12438033/1
Some even skip Smash, using Lash for long-range, and Charge up-close.
http://social.biowar...ndex/12301749/3
This melee build skips Lash; the rank 6 evolutions in other powers are all useful:
http://social.biowar...ndex/15796594/1
This 6/6/3/5/6 guide emphasizes Smash for dmg, BC for defense:
http://social.biowar.../index/12356145

Edited by CBGB, 18 February 2013 - 04:46 PM.


#3
CBGB

CBGB
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ADDITIONAL RESOURCES

Eric Fagnan's posts on game mechanics

The ME3 Wiki

A good, brief introduction to Multiplayer

A good, long introduction to Multiplayer

Sirian's Tips for the Intermediate Player

Sy7ar's Tips on Spawns, Teamwork, and Soft Cover

Lankist's hilarious ME3 Interactive Comic

Edited by CBGB, 17 February 2013 - 09:44 PM.


#4
CBGB

CBGB
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RECKONING CHARACTERS

Geth Juggernaut Soldier Siege Pulse/ Hex Shield/ Geth Turret
classic tank, draws aggro and soaks damage. Moves slowly and can't run, forcing choice of where to engage on each map, but he has enormous shields and a hold melee. Can't take cover or vault.
The Turret can be specd for either offense or defense.
Hex Shield blocks your shots, too, and counts them against its damage.
Valhalen's good guide explains the mechanics of the class:
http://social.biowar...ndex/16079898/1
Guides include this 3/6aaa/6a(then a or b)b/5bb/6bbb build uses only 3 in Hex Shield, as a portable right-hand advantage, firing Siege Pulse when on or near cooldown:
http://social.biowar.../index/16105947
Crimson has a build around the Adas Anti-Synthetic Rifle, a similar 3/6/5/6/6:
http://social.biowar.../index/16069161
Micah runs his for melee, 6/6/0/4/6, skipping turret and relying on melee evolutions for more shields.
http://social.biowar...ndex/16058042/1


Cabal Vanguard Poison Strike/ NightShade Blades/ Biotic Focus
Ace-Malo runs a few builds, a melee 3/5/6/6/6, with an Acolyte and Hurricane (or Talon).
Biotic Focus spams for survivability, and under his build, she needs lots of heavy melee kills.
http://social.biowar.../index/16107940
Or can be done 6/6/6/0/6. Often run as melee. Here's a powers-centered approach:
http://social.biowar...16083885-1.html
A good guide using a light weapon and 3/6/6/5/6:
http://social.biowar.../index/16079169


Talon Mercenary Engineer Cain Trip Mine/ Concussive Arrows/ AP Arrows
Least loved of the new Reckoning chrs, and buggy, overriding your key bindings, and missing thermal clips, possibly not firing bow when melee button is released.
http://social.biowar...ndex/16050795/1
In any case, bow dmg is low, and he can't sprint or use cover. He can roll.
Using a power consumes a grenade and puts it on the bow until cancelled or switched. He regenerates grenades based on weapon weight. To attack, light melee for a spread, or auto-track a single target (heavy melee).
Three Mines can deployed at a time.
There's disagreement about the best way to max grenades, with 6 in Concussive and 0 in AP, or 4 in each:
http://www.gamespot....enary-65574217/
Chill arrows have some utility, and here's a good 6/6/0/6/6 guide:
http://social.biowar...16083436-1.html
He argues that for rank 6 Elite, Charge Generation does so little to speed grenade recharge that you're better off camping a resupply spot.


Krogan Warlord Sentinel (Krolord) Tech Armor/ Biotic Hammer/ Electrical Hammer
Moves slower than other krogan and can't take cover. But has (moderate) health regen and big shields. Vulnerable to sync kills. Each Hammer is a 'mode' for melee attacks.
Crimson build goes Biotic Hammer, Graal, Wraith, or Reegar, and plays with care:
http://social.biowar.../index/16098264
This guide (and the posts on pages 1-2) weigh the tradeoffs of Biotic vs Electric hammer:
http://social.biowar...ndex/16081302/1

Alliance Infiltration Unit Infiltrator (EDI) Tac Cloak/ Repair Matrix/ Snap Freeze
BSN sees this as a strong kit, though note the comparison favoring the Turian Ghost Infiltrator here, on page 7:
http://social.biowar...ndex/16063110/7
Here's a build that skips Fitness
http://me3multiplaye...it-infiltrator/
as do many of these:
http://social.biowar...16065746-1.html
This guide skips the passive dmg tree, though at the end offers a 6/6/4/4/6 build:
social.bioware.com/forums/forum/1/topic/343/index/16124553/1


Awakened Collector Adept  Dark Sphere/ Seeker Swarm/ Dark Channel
Lots of choices for this kit. Some skip DS, some skip Fitness, some skip passive bonuses.
This build goes 6/6/6/5/3, with DC to detonate Dark Sphere.
http://social.biowar...ndex/16046339/1
This thread has good discussion on the variations:
http://social.biowar...ndex/16097155/4



Crimson Vanguard has also updated his Character Guide Library with Reckoning builds, and it's a terrific resource. His list is extensive and much easier to read than this wall-o'-text.

But it's also guide-specific, and this is meant as a collection of build alternatives. Want to know whether to choose Armor or Radius for rank 6 Smash? Electric or Biotic Hammer? To skip Shockwave on the Krogan Shaman? The links above point you to good BSN posts on the most likely questions for any kit.

Edited by CBGB, 07 March 2013 - 03:54 PM.


#5
JigOS

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No replies. Am I missing something here? Because this megaguide is glorious.

Edited by JigOS, 07 April 2013 - 01:25 PM.


#6
Ultimate Pheer

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Guides within a guide? Guideception?

#7
OniGanon

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Should be stickied IMO.

#8
gilgamesh v9

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This really should be stickied...

#9
najzere

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Nice job compiling that info, too bad it's so late in the game's cycle or you'd probably get a lot more responses. At least we have somewhere to send any newcomers that happen to show up, so thanks.

#10
Maveric11

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Ultimate Pheer wrote...

Guides within a guide? Guideception?

*mind blown*

#11
MasterPeras

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Ok this really deserves to stick

#12
Ziegrif

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How in the hell has this not gotten replies FOR A MONTH!?

#13
Tupari

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That's very comprehensive and a great resource. Good job, OP.

#14
Jeremiah12LGeek

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Good work, OP.

I'll pop this in here, as it's the only thing of mine that I constantly link, and the issue still comes up pretty regularly.

It's how to fix the skill points glitch without using a re-spec card or promoting.

http://social.biowar.../index/15814184

#15
cheflindsay

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Clean work OP. Thank you for doing this. You rock!!

Posted Image

^_^

#16
Domnuxx

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Ziegrif wrote...

How in the hell has this not gotten replies FOR A MONTH!?

Probably got buried beneath some BS threads at the time.

#17
SilentStep79

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a certain BSN half-demi-proto-deity-something was just asking why noone posts anything like this thread anymore.
i wish i could've found this yesterday, nice job OP.

#18
Kentarchos

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Marvellous collection of guides OP, I can't believe this hasn't had more comments!

#19
lightswitch

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5 stars

#20
k1ngl1ves

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This. Is. Amazing!!!

Nice work OP!!!



Also, you might have one of the oldest join dates I have seen...;)

Edited by k1ngl1ves, 07 April 2013 - 04:06 PM.


#21
sabientje67

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Bump

#22
HolyAvenger

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So meta, so wonderful.

needs more bump

#23
Azul

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 Great guide.  Thanks for all the hard work OP :)

#24
hanjie1712

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Awesome work! Thanks so much :D

#25
LD_Dragon

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Excellent work compiling all that information, OP. Definitely deserves a bump.