RTK2Lional wrote...
Thanks for the video, finished my first gold solo using this setup (except 4 points in fitness and 4 in stims). Used stims only for damage boost mostly.
I think the most important advice is the more than two enemy move to next vantage point. I have failed previous 3 gold solos with the TGI, all in wave 10. Mostly because due to mistakes in earlier weaves (tried to kill too fast, bit off more than I can chew) I had no or little ops packs/ missiles left to wave 10. This time I used no ops packs, missiles, medigels up to 10, and there I used only 1 opspack and 1 missile.
In fact I would like to suggest a new variant of your "rule": kill two enemies and move to the next vantage points. The reason is the same as you already explained in your vid, i.e. enemies can spawn behind you: the more you shot from one point the higher the chance that you will be flanked. It slows down the game but once you get the rithm of this rule it is very safe. Not counting banshees I had no need of stims, hence I guess this rule works well with other kits as well.
Anyway, thanks again, keep up the good job.
Awesome to read this. Reading stuff like this is why I like doing the vids. To see that someone benefited from the tips and even went above and beyond is just great.
I like your rule variant. I totally agree. It totally works too. I had moments where I would go flawlessly in a Gold game all the way to wave 8 and the moment I took on THREE enemies and stood there out of nowhere a Banshee warp ball or just spawned marauder would drop me from somewhere so remote or from right behind me. Its crazy but the rule allows you to get your shields back up, look for any new spawned enemies and to take better positions. It may be a little slower but it will definitely get you through. Glad that this worked for you.