God of Hellfire (elementalist build)
#1
Posted 06 December 2014 - 01:39 PM
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#2
Posted 06 December 2014 - 02:26 PM
Nice guide as usual.
I am not a fan of winter grasp, when it comes to freeze bigger target that are immune to freeze, i don't really see the value except for the chill effect. I prefer an upgraded stonefist.
Can you stack multiple wall of fire? I am not a fan too, but with my third ele promote i have try out this skill and the first wall of fire seem to disapear when i try to put a second one.
I always pick and upgrade the first ability too which i find really good with the cooldown reduction.
#3
Posted 06 December 2014 - 02:27 PM
This has been my preferred setup for Elem also. Very team friendly and a ton of fun. (In pugs tho I go Fade Step or Cloak.)
#4
Posted 06 December 2014 - 03:00 PM
Can you stack multiple wall of fire?
Thanks. No you can't afaik. You can have both active at 1 time though
#5
Posted 06 December 2014 - 03:53 PM
Agree with IamtheAttack, Stonefist might be more useful for cc than winter's grasp. It has a lower CD as well?
- Samahl na Revas and J. Peterman like this
#6
Posted 06 December 2014 - 03:58 PM
I find Firestorm so obnoxious!
Agree with IamtheAttack, Stonefist might be more useful for cc than winter's grasp. It has a lower CD as well?
Yup sir,
#7
Posted 06 December 2014 - 04:03 PM
You can't have multiple walls and you should drop firewall at the start of a fight. You can have 2 firestorms use your flashpoint for that. Winter's grasp is junk the mana cost is huge and so is the utility. You're better off just using immolate or fire mine for some DPS you get plenty of CC with the wall and firestorm knocking stuff over like bowling pins. Fire mine knocks stuff off their feet aswell and honestly whatever blows up besides elites doenst even need to be CC'd it will die. The extra DPS you'd get from the freeze detonation on winters grasp is meh, targets you want to detonate on don't even get frozen by it. If you still want to freeze, use the freeze mine.
#8
Posted 06 December 2014 - 04:13 PM
I think this would've been better as the video example https://www.youtube....h?v=NOErZuzZpS8
- -PenguinFetish- likes this
#9
Posted 06 December 2014 - 04:15 PM
You can't have multiple walls and you should drop firewall at the start of a fight. You can have 2 firestorms use your flashpoint for that. Winter's grasp is junk the mana cost is huge and so is the utility. You're better off just using immolate or fire mine for some DPS you get plenty of CC with the wall and firestorm knocking stuff over like bowling pins. Fire mine knocks stuff off their feet aswell and honestly whatever blows up besides elites doenst even need to be CC'd it will die. The extra DPS you'd get from the freeze detonation on winters grasp is meh, targets you want to detonate on don't even get frozen by it. If you still want to freeze, use the freeze mine.
You can absolutely have 2 fire walls up at the same time.
I like winters grasp, it freezes and debuffs all enemies around it. Might give stonefist a try though.
To be honest though, Wall of Fire and Firestorm are the only two abilities that are a must. the other two slots are subject to preference.
#10
Posted 06 December 2014 - 04:17 PM
I love stonefist on elementalist.
- J. Peterman likes this
#11
Posted 06 December 2014 - 04:18 PM
#12
Posted 06 December 2014 - 04:31 PM
You can absolutely have 2 fire walls up at the same time.
I like winters grasp, it freezes and debuffs all enemies around it. Might give stonefist a try though.
To be honest though, Wall of Fire and Firestorm are the only two abilities that are a must. the other two slots are subject to preference.
I was ingame testing during that post to confirm. Go try it again when you cast a 2nd fire wall anywhere the first one will disappear.
Edit: It's in your own video, 2:40 the one at the top of the stairs vanishes when you cast the one at the bottom.
- -PenguinFetish- and IamTheAttack like this
#13
Posted 06 December 2014 - 04:52 PM
i ve just tested it again myself and everytime i cast a second firewall, the first one vanish.
#14
Posted 06 December 2014 - 05:08 PM
Firestorm? Kicked!!! j/k
So many great ways to build this guy. I recently promoted him so I could switch from fade cloak to fade step. I also stick with Immolate, winter's grasp and stonefist.
I love stonefist on elementalist.
This I can agree with.
#15
Posted 06 December 2014 - 05:41 PM
I am a huge fan of immolate/stonefist, i have to try fire mine tho. Dunno if it's realy worth it!
#16
Posted 06 December 2014 - 05:42 PM
Yeah, can't have multiple Walls up in my games. What the H? Otherwise, I like the build in theory. No defensive ability turned me off, too. Still fun to read and think about.
Barrier is defensive
#17
Posted 06 December 2014 - 05:43 PM
I was ingame testing during that post to confirm. Go try it again when you cast a 2nd fire wall anywhere the first one will disappear.
Edit: It's in your own video, 2:40 the one at the top of the stairs vanishes when you cast the one at the bottom.
Oh wow, thanks for pointing this out. I had never noticed this. Ill edit this out
#18
Posted 06 December 2014 - 07:11 PM
It's also worth noting that the Barrier upgrade Elegant Defense reduces the cooldown by 4 seconds for every Barrier that expires naturally and not through an enemy attack. This goes for teammates as well. That's why when you cast it on more than two players it will almost always come off cooldown when it expires.
I personally think that an Elementalist with Barrier can replace a Keeper, since Firestorm has better CC than Static Cage. Definitely one of the best classes for Perilous.
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#19
Posted 06 December 2014 - 08:30 PM
Also, Chaotic Focus is not activated by Wall of Fire (bug?) so you can benefit from the 50% barrier strength without worrying about having half of your Barrier consumed when you cast Wall of Fire. Firestorm pretty much requires having Flashpoint active (except for final wave encounters) so you would usually cast Firestorm and then Barrier. Even if you Barrier (with Flashpoint active ) and then Firestorm for end of wave encounters it won't hurt you too much since it's the last encounter of the wave.
I will note that using Fade Step is cumbersome since you want to save Flashpoint for Firestorm. As a result if you end an encounter with Flashpoint active you will be unable to use Fade Step until after you have cast Firestorm. Well, you can use it but your Firestorm will suffer. You can always use Fade Step to reposition after casting Firestorm but that severely limits its utility. As a result, I'm not a huge fan of Fade Step on the Elementalist despite loving the skill on the Keeper and Necromancer.
I'd agree that Barrier, Firestorm and Wall of Fire are all great but I'm still not sure which 4th skill to use. I'm actually debating about Fade Cloak since it would allow me to cast a clutch Barrier and would be situational anyway, allowing me to maximize Flashpoint with Firestorm. Chilling Grasp is also good and gives you even more CC without interacting with Chaotic Focus. I'm still a huge fan of Immolate as it is one of the most efficient damage spells in the game so the optimal 4th skill is still open for debate.
#20
Posted 06 December 2014 - 08:53 PM
Timing your flashpoint use right can make a huge difference. Sometimes it's just not worth saving and other times it definitely is. Having a set of rings or staff with mods that increase your crit chance are probably the best choice for elementalist's and can really change up your game. I just about had at least 1 firestorm up during the entire zone 5 earlier on my elementalist and there was a 2nd Ele I think also on this forum using wall and firestorm in a different area. Fire for days. Barrier/Wall/Storm and my personal choice fire mine is so much fun to play with you have the barrier, knockbacks, a panic inducing wall and a very large damage mine at your feet that blows enemies away and deals absurd damage. Fire mine with both burning duration passives does around 3800% weapon damage over 11 seconds placing it at the center of a PotA or SC is sick.
Also would like to add that I think I may have been wrong and had 2 fire walls up earlier. Like it's a bug or fluke thing that maybe you experienced penguin. Either that or the other Ele put his fire wall right on top of my first. I have the ability improvement ring (duration) for fire wall too its great fun with the passive cooldown reduction from using skills and basic attacks I easily have an infinite wall without flashpoint. Perhaps a combination of this ring and passive on-hit CDR can get my firewall to cool down naturally fast enough to get 2 up at once. I will try to test this further.
#21
Posted 06 December 2014 - 09:31 PM
When you cast a second Firewall, the first one always vanishes. Does Fire Mine do aoe damage? I might give it a try on my next ele build.
#22
Posted 06 December 2014 - 09:40 PM
Yes it does but it's kind of hard to use sometimes, the explosion isn't any bigger than the trigger area so you will only get effective AoE if it primes with several enemies on it immediately exploding.
#23
Posted 06 December 2014 - 09:45 PM
#24
Posted 06 December 2014 - 09:53 PM
Also, Chaotic Focus is not activated by Wall of Fire (bug?)
Pretty sure this is because chaotic focus only works on direct damage. Firestorms 12x100%, fire mines 1600%, immolates 400% and flash fires 300%. Thats pretty much it. Also works with barrage if your staff is fire typed I'd guess.
#25
Posted 07 December 2014 - 12:21 AM
Yeah, I knew it worked with Fire Mine, Immolate and Firestorm so I guess that makes sense, although the description reads any fire spell. I do like having the massive Barrier (+100%) and use a 30% decay reduction ring to keep it active on my team even longer. Still, Chaotic Focus is amazing if used on a more spam oriented build. I'd probably say Barrier, Immolate and Fire Mine would work best for maximizing Chaotic focus. I get more kills with this type of build but my CC definitely suffers.