Player Ability Buffs
Rogue
Gangway! (Duelist)
- Damage increased from 150% to 200%
Flask of Fire (Alchemist)
- Duration increased from 5 seconds to 6 seconds
- Cooldown time reduced from 32 seconds to 24 seconds
Flask of Frost (Alchemist)
- Duration increased from 5 seconds to 8 seconds
- Cooldown time reduced from 32 seconds to 24 seconds
Caltrops (Archer)
- Damage increased from 10% to 50%
Elemental Mines (Alchemist, Hunter)
- Damage increased from 50% to 100%
- Burning damage increased from 50% to 100%
Poisoned Weapons (Alchemist, Assassin)
- Poison damage increased from 15% to 50%
Spike Trap (Archer, Hunter)
- Damage increased from 300% to 500%
Toxic Cloud (Alchemist, Hunter)
- Damage increased from 15% to 50%
- Cooldown time reduced from 32 seconds to 24 seconds
Parry (Alchemist, Duelist)
- Damage increased from 100% to 200%
Spinning Blades (Assassin)
- Damage increased from 75% to 100%
Throwing Blades (Hunter)
- Damage increased from 100% to 150%
Explosive Shot (Archer, Hunter)
- Damage increased from 100% to 150%
Fallback Plan (Hunter, Assassin, Duelist)
- Cooldown reduced from 32 seconds to 24 seconds.
Full Draw (Hunter, Archer)
- Cost reduced from 65 to 50
- Cooldown from 24 seconds to 8 seconds
Warrior
Devour (Reaver)
- Health return increased from .2% per 1% to .4% per 1%
- Stamina cost reduced from 65 to 35
- Cooldown time reduced from 12 seconds to 8 seconds
Ring of Pain (Reaver)
- Starting stamina cost reduced from 10 to 5
Lunge and Slash (Legionnaire)
- Damage increased from 175% to 300%
Warcry (Legionnaire)
- Cooldown decreased from 24 seconds to 16 seconds
Counterstrike (Legionnaire)
- Cooldown decreased from 60 seconds to 45 seconds
Shield Bash (Templar, Legionnaire)
- Damage increased from 300% to 400%
Unbowed (Templar, Legionnaire)
- Cooldown time reduced from 32 seconds to 12 seconds
Challenge (Templar)
- Cooldown time reduced from 12 seconds to 4 seconds
Earthshaking Strike (Reaver, Katari, Avvar)
- Damage increased from 150% to 200%
Shattered Ground (Earthshaking Strike upgrade)
- Burning damage increased from 20% to 35%
Korth's Might (Avvar)
- Stamina cost reduced from 30 to 15
Elemental Affinity (Korth's Might upgrade) (Avvar)
- Duration increased from 10 seconds to 24 seconds
- Fire: Damage multiplier increased from 25% to 50%
- Cold: Damage taken reduction increased from 10% to 35%
- Elec: Damage multiplier increased from 50% to 75%
Rage of the Avvar (Avvar)
- Stamina cost reduced from 65 to 35
Mage
Searing Glyph (Fire Mine upgrade)
- Burning damage increased from 200% to 600%
Immolate (Elementalist)
- Burning damage increased from 75% to 200%
Wildfire (Immolate Upgrade)
- Burning damage increased from 75% to 200%
Horror (Necromancer)
- Duration increased from 6 seconds to 12 seconds
- Damage increased from 50% to 150%
Flashfire (Necromancer, Elementalist)
- Mana cost reduced from 65 to 50
- Damage increased from 300% to 400%
Walking Bomb (Necromancer)
- Mana cost reduced from 65 to 50
Winter's Grasp (Necromancer, Elementalist)
- Mana cost reduced from 65 to 50
Energy Barrage (Keeper, Elementalist, Necromancer)
- Damage increased from 66% to 85%
- Resistance debuff increased from 2% to 3%
Lightning Bolt (Keeper, Elementalist)
- Mana cost reduced from 65 to 50
- Cooldown time reduced from 24 to 12