Here's a small guide with some tips that can be useful for the virtuoso. I'm underpromoted, so this guide may or may not apply to many veteran players.
This is the build I use nowadays to solo perilous.
My stats: 13 constitution, 38 cunning, 73 willpower
Demo: (with stats + equips proof)
(2x speed edit here : https://www.youtube.com/watch?v=vEn_mxbbcMk)
Level progression:
Since LKM isn't useful at low levels, being in melee ranged / using PC makes you quite vulnerable, unless you're overpromoted.
For that reason, CB + kiting/cover + barrier is your best bet.
Starting at level 2:
- Strength of Spirits (left tree)
- Opening Set (right tree)
- Aggressive Arpeggio
- Combat Clarity
- CB
- CB (upgrade)
- Encore!
- Power of the Dead
- Conductive Current
- Fortifying Arpeggio (left tree)
- Feel The Crowd
- Long Solo
- Knight-Protector
- LKM
- Power Chord
- Infernal Music
- There is no darkness (left tree)
- Winter Music
- Power Chord (upgrade)
General tips:
Generating mana quickly:
- Shift-cancel your auto-attacks
- Stay close to at least 1 team-mate to benefit from the mana regeneration passive "Feel The Crowd"
- Stay close to non-hostile mobs to benefit from Combat Clarity
Being offensive:
- Cool Beats asap when mobs are far away, Power chords when enemies get within 2m for full 400% damage.
- Dispel Barriers with Power Chord. Stacking dispel only works by waiting ~1s between each cast
Being defensive:
- Use LKM (physical dmg) / barrier (elemental dmg)
- If you anticipate that you can't maintain barrier because you're running out of mana, cast a Little Knight Music (LKM)
- If you already have LKM and are out of mana, swap queue to ice-ice-ice for 30% dmg resistance with Winter Music
- If you need to run away for whatever reason, cast barrier, because flanking damage hurts.
Soloing tips:
1. Templars (easiest)
- Keep LKM active
- Cool Beats
- If you feel like you can, Power Chord (again, <2m for full damage)
- When dealing with Shadows: Power Chord
- When dealing with Behemoths: Cool Beats
2. Venatori (a bit harder)
- Keep LKM active
- Cool Beats for mostly everything
- Venatori mages have elec resist, Spellbinders have ice resist (immunity + barrier)
- When these guys have barriers, you need to dispel them. Cast some barrier, run in and cast PC twice with a ~1s pause (pause needed for stacking effect), then either Cool Beats, run away and repeat OR finish them with PC if you can.
3. Demons (hardest)
- Keep barrier active when necessary
- When you run into Terrors, use Cool Beats, but most importantly, keep LKM active (physical slashing damage after teleport attack) and barrier yourself before their teleport attack. At this point, I also like to set my queue to ice-ice-ice for reduced damage because they will continually stagger you, Rage Demons will have a good chance to kill you, etc., until you manage to set off more Cool Beats. Repeat until they're dead.
- When dealing against Rage Demons, Cool Beats, obviously.
- When dealing against Despair Demons; if I'm far away, I like to just cast Hot Licks until they're dead. If they manage to get closer before I get them down, I personally just run in, dispel their barriers and get as far as I can with the Speed song. Trying to deal with them at close range may work, but I don't have a good experience from it.
- When dealing with Pride Demons/Fear Demons: Cool Beats, generate mana from nearby enemies (not Pride demons) for barrier with basic attack. Pride Demons will stagger you to death, so keep a distance from them. Kiting works best.
Playing the songs tips :
- I always queue CB with ice-fire-fire.
- With proper queuing, Cool Beats and LKM are always two notes away. (e.g. Initial queue is ice-fire-fire. Transition to LKM by playing ice twice (fire-ice-ice). Transition back to CB by playing fire twice (ice-fire-fire). repeat.)
- Transitioning to PC is one note away (ice-fire-fire -> fire-fire-elec)
Targeting enemies tips (M+KB only):
- Targeting an enemy (two methods):
- - Right click on the enemy you want to target
- - Aim your camera so the enemy is in the center of your screen, then press TAB
- To untarget, right-click on the ground (or press ESC, but less effective)
Equipment tips:
- Find a way to get at least 15% HoK (from staff or rings)
- Amulet: Superb constitution or cunning. (Ranged dmg reduction is arguably more useful than constitution if you stay in the open) If demons -> constitution.
- Rings: either HoK or attack rings
If you have any questions on the build or why I omitted some abilities, feel free to ask. I didn't want to write everything down (i hate walls of text), so questions are definitely welcomed.