Full unlock order is in the description.
Copy paste from reddit:
Full unlock order is in the description.
Copy paste from reddit:
Hurrah for his trusty Zither sidekick featured in this video
Good guide though, he seemed to zip around constantly when Penguin recorded that video, I could rarely keep him inside my buff radius
Thanks again Owl/Penguin.
This is a different build than I am currently using, but I see how effective it is. Will give this a try.
This is the defensive Freeze Leap build that is trash vs demons and the frost dragon. Leaving out LW is losing a lot of damage and self-rez potential.
I've already been through this route, and grew past it. There are inefficiencies with time, stamina, and wasting KM triggers leading stamina issues that make it a lot worse than the triple element trigger builds. The OP fails to mention the stamina cost of the HC CT CL combo. It is over 100, leading to wait times / clear a path or stamina gear requirements just to pull off the combo. That results in slower kills, more vulnerability periods, and just bad times for the Avvar. You'll kill slower and die faster because enemies aren't continuously dead. KM has longer cooldowns from not rotating away from cold as much (no Electric trigger in this mix).
While it is possible to do OK with this build, as it does fine against (freezable) humanoid targets, I don't recommend it since you cannot choose against demons at the start (without abandoning the lobby). DD's will own you. One CL / KM is not enough for sustained damage against multiple DD's.
On Threatening and below LW just owns everything without the Avvar even doing anything else. On Perilous, it is necessary for survival.
Obviously people will try this route, and it is fair to do so especially with respecs being fairly cheap. Having been here though, I can honestly say it sucks, and there's better out there.
^Still butthurtThis is the defensive Freeze Leap build that is trash vs demons and the frost dragon. Leaving out LW is losing a lot of damage and self-rez potential.
I've already been through this route, and grew past it. There are inefficiencies with time, stamina, and wasting KM triggers leading stamina issues that make it a lot worse than the triple element trigger builds. The OP fails to mention the stamina cost of the HC CT CL combo. It is over 100, leading to wait times / clear a path or stamina gear requirements just to pull off the combo. That results in slower kills, more vulnerability periods, and just bad times for the Avvar. You'll kill slower and die faster because enemies aren't continuously dead. KM has longer cooldowns from not rotating away from cold as much (no Electric trigger in this mix).
While it is possible to do OK with this build, as it does fine against (freezable) humanoid targets, I don't recommend it since you cannot choose against demons at the start (without abandoning the lobby). DD's will own you. One CL / KM is not enough for sustained damage against multiple DD's.
On Threatening and below LW just owns everything without the Avvar even doing anything else. On Perilous, it is necessary for survival.
Obviously people will try this route, and it is fair to do so especially with respecs being fairly cheap. Having been here though, I can honestly say it sucks, and there's better out there.
On Threatening and below LW just owns everything without the Avvar even doing anything else. On Perilous, it is necessary for survival.
Obviously people will try this route, and it is fair to do so especially with respecs being fairly cheap. Having been here though, I can honestly say it sucks, and there's better out there.
Are you suggesting LW instead of CT and leaving the rest the same? If you have a better alternative I would like to hear, as I am fond of the Avvar and OP's build seems interesting, even with the noted stamina issue.
Are you suggesting LW instead of CT and leaving the rest the same? If you have a better alternative I would like to hear, as I am fond of the Avvar and OP's build seems interesting, even with the noted stamina issue.
Yes, as noted here:
http://forum.bioware...oe-devastation/
and here:
http://forum.bioware...rite-mp-builds/
I haven't gone into depth with PF's particular build, but mine's better. Breakjohn discovered the same build independently and published before I did.
Is the best method to only pick 3, LW, HC and KM? Then grab as many passives as possible?
Stamina seems to be the major issue with going to CT or CL. I don't have the Superb Stamina, just the Blue but you need everything you can get and a 4th ability seems a bit tight.
LW seems to do a good job of throwing them off you and maybe triggering detonates?
Came in looking for a Drasca build. Got a Drasca build.
Success!!!
i tried something similar to this the first time i made the avvar, but his health is just too low for damage resistance to be any sort of actual help(maybe if he had katari health..) and leaving out Lady's wrath which i consider the avvar's best ability sounds like blasphemy lol.
This build seems very effective indeed.
I will say that I didn't see a lot of people using Flurry of the Storms, which is kind of a temporary "leave me alone everybody" button. It smashes everyone around you, and most importantly, the upgrade will deflect projectiles. It has become my default RB skill, much like Parry Stance on other 2H warriors - I understand he has Parry, too, but I found FotS more versatile, despite the cooldown.
Just a suggestion. Not an expert on Warriors, but I'm doing well enough with the Avaar to not understand where the outrage comes from.
(http://da-skills.net...0,010,010,010,D)
This is the defensive Freeze Leap build that is trash vs demons and the frost dragon. Leaving out LW is losing a lot of damage and self-rez potential.
I've already been through this route, and grew past it. There are inefficiencies with time, stamina, and wasting KM triggers leading stamina issues that make it a lot worse than the triple element trigger builds. The OP fails to mention the stamina cost of the HC CT CL combo. It is over 100, leading to wait times / clear a path or stamina gear requirements just to pull off the combo. That results in slower kills, more vulnerability periods, and just bad times for the Avvar. You'll kill slower and die faster because enemies aren't continuously dead. KM has longer cooldowns from not rotating away from cold as much (no Electric trigger in this mix).
While it is possible to do OK with this build, as it does fine against (freezable) humanoid targets, I don't recommend it since you cannot choose against demons at the start (without abandoning the lobby). DD's will own you. One CL / KM is not enough for sustained damage against multiple DD's.
On Threatening and below LW just owns everything without the Avvar even doing anything else. On Perilous, it is necessary for survival.
Obviously people will try this route, and it is fair to do so especially with respecs being fairly cheap. Having been here though, I can honestly say it sucks, and there's better out there.
If you are getting beaten down by 1 enemy in the weakest faction in the game with your 1000 promotions then that says more about you as a player than the build. DDs can be taken out by crushing leap and the following Fire smash no problem. There is also only 2 waves where DDs are present, waves 2 and 3. I havent used the Avvar much but I have seen Penguin play vs Demons fairly often and he has never seemed to have trouble vs DDs.
LW is a good ability, but the shatter combo does deal more spike damage and it looks incredibly cool, aswell as CL being an impact detonator (free heavy damage!). Its very fun to use aswell, though I do forget that you dont know what that word means, though the irony here is that you feel that LW is necessary for survival on perilous. Again, if you cant survive with other builds with your sky high stats and top tier gear then its an L2P issue for you.
Stamina issue is mitigated by passives and stamina amulet. No issues here. As the guide states, high level gear makes a huge amount of difference for the Avvar.
To be honest, you just sound butthurt, as usual.
i tried something similar to this the first time i made the avvar, but his health is just too low for damage resistance to be any sort of actual help(maybe if he had katari health..) and leaving out Lady's wrath which i consider the avvar's best ability sounds like blasphemy lol.
Independently yes, I agree, but once you start stacking the DR from Ice smash, Chilled Defence and Crippling Blows, then it makes a difference. I also read through your guide and watched your videos, very comprehensive, good writeup and seems pretty effective too. Ill definitely be trying it out
I will say that I didn't see a lot of people using Flurry of the Storms,
That's because most pugs blow chunks. That passive, along with scenting blood, is essential. I haven't seen any good Avvar in the wild only amongst my own friends list -- and they use my build (and wreck face).
I havent used the Avvar much
This admission discredits everything you've posted here along with the innate problems of the Avvar build and how terrible both you and PF are at this game.
Got my popcorn lets go!
Sounds like a thunderdome challenge
Is there one for DAI? What are the rules?
I see he finally got sulevin
Is there one for DAI? What are the rules?
This build I think have 2 problems.
1) For combo you need 100+ stamina
2) Rotation does not use Korth Might at all. And after combo you end up in fire, so Korth would be with damage buff, but there is no stamina and everything is on cooldown.
Aren't this combo an overkill? I don't know the weapon damage % for Crushing Leap on shatter but it should be at least 1k damage. Crushing Leap on his own can kill mobs like archers with crit, add to it Chilling tremor, some Charge damage. I would call this shatter pretty much "not needed".
Mobs have around 4-5k hp on perilous. You can't set on frozen mobs like Knight, pride demon, fear demon, even shadows (so mobs in general with higher health).
You've nailed down the specifics. Personally I do 2-4k damage with CL, and up to 6-8k vs Fire Vulnerable enemies. Between LW's dot and active ability damage, everything's already dead without shatter, and for far less stamina cost per mob group killed, and with rotating cooldowns instead of waiting for CT.
I've also played Avvar in Beta where there were few to no promotes, and bad gear. I've played through this build, and found it lacking even after I got the Maul of the Dragon on Beta.